Enemy Territory

Entities

trigger_flagonly_multiple
Keys
scriptname
The object name in the script file
target
(If you see doubled target keys, this was done for future coding reasons)
targetname
(If you see doubled target keys, this was done for future coding reasons)
Spawnflags
BLUE_FLAG
only trigger if player is carrying blue flag
RED_FLAG
Only trigger if player is carrying red flag
Player must be carrying the proper flag for it to trigger.
It will call the "death" function in the object's script.
Axis carries blueflags, Allies redflags.

©2017 Chruker