Enemy Territory

Entities

trigger_flagonly
Keys
scriptname
The object name in the script file
target

targetname

Spawnflags
BLUE_FLAG
only trigger if player is carrying blue flag
KILL_FLAG

RED_FLAG
Only trigger if player is carrying red flag
Player must be carrying the proper flag for it to trigger.
It will call the "death" function in the object's script.
Axis carries blueflags, Allies redflags.
RED_FLAG -- only trigger if player is carrying red flag
BLUE_FLAG -- only trigger if player is carrying blue flag

©2017 Chruker