Enemy Territory

Entities

trigger_always
Keys
scriptname
object's scriptname
target
(If you see doubled target keys, this was done for future coding reasons)
target
to target
targetname
(If you see doubled target keys, this was done for future coding reasons)
targetname
targeted by
Spawnflags
A trigger which fires at map start.
If scripted invisible, then default(or vice versa)...this can be useful for certain ideas.

©2017 Chruker