team_CTF_blueflag
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Keys
count
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number of objects spawned
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message
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Name of object in game (e.g. the Radar Parts)
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model
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Sets the model to display in game
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scriptname
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Name of script block for entity
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target
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targetname
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Spawnflags
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do NOT set a targetname, it will cause problems.
Used for dual objectives in ET.Only axis can pick this up.
objects picked up here is delivered to a trigger_flagonly_multiple.
This entity will call specific trigger functions in its script routine.
trigger stolen - when the objective is taken
trigger dropped - when the player carrying the objective is killed
trigger returned - when defending team touches the dropped objective
trigger captured - when the objective is delivered to its deliverypoint
(Use for an stolen object objective based map)
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