Enemy Territory

Entities

target_speaker
Keys
noise
wav file to play
random
wait variance, default is 0
target
(If you see doubled target keys, this was done for future coding reasons)
target

targetname
(If you see doubled target keys, this was done for future coding reasons)
targetname

volume
allows variance of the volume of the speaker, default is 255 (limit is 65535, but digital distortion will cut in long before then)
wait
Seconds between auto triggerings, 0 = don't auto trigger
Spawnflags
ACTIVATOR
Only play for player who activated
GLOBAL
Plays at full volume throughout level
LOOPED_OFF
Looping sound, starts off
LOOPED_ON
Looping sound, starts on
NO_PVS
This sound plays regardless of whether the speaker is in the player's PVS
VIS_MULTIPLE

1. Global and activator sounds can't be combined with looping.
2. Normal sounds play each time the target is used.
3. Looped sounds will be toggled by use functions.
4. Multiple identical looping sounds will just increase volume without any speed cost.
5. Not all functions may work, consider using in-game speaker placement tool for more flexibility and reliability.
For information on the Speaker Editor, please visit the Level designer reference for ET @ HELP > Wolfenstein:ET > Level designer.....

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