Enemy Territory

Entities

target_relay
Keys
Key
Specifies an item you can be carrying that affects the operation of this relay (See notes)
lockednoise
Specifies a .wav file to play if the relay is used and the player doesn't have the necessary key, default path: "sound movers doors default_door_locked.wav"
Spawnflags
BLUE_ONLY
Only Allies can trigger
NOKEY_ONLY
Only fires if activator does NOT have specified key
NO_LOCKED_NOISE
No sound when player triggers without correct key
RANDOM
Only one target is fired when activated, not all
RED_ONLY
Only Axis can trigger
TAKE_KEY
Remove key from inventory when used
This entity doesn't perform any actions except fire its targets.
The "key" is currently an int (1-16) which matches the id of a key entity (key_key1 = 1, etc), but all of the key stuff is probably invalid in ET.

©2017 Chruker