Enemy Territory

Entities

misc_spotlight
Keys
model
base model that moves with the light.
target
(If you see doubled target keys, this was done for future coding reasons)
target
.camera (spline) file for light to track. Do not specify file extension.
targetname
use ?
Spawnflags
BACK_AND_FORTH
when end of target spline is hit, reverse direction rather than looping (looping is default)
START_ON
Starts on
Default model: models mapobjects light searchlight_pivot.md3

©2017 Chruker