Enemy Territory

Entities

misc_firetrails
Keys
target
(If you see doubled target keys, this was done for future coding reasons)
target
This entity must target the object to which it will be attached.
targetname

Spawnflags
This will produce fire and smoke and look like a jetengine blowout
Its use function will turn the fire stream effect on and off
An alertentity call will kill it

©2017 Chruker