Enemy Territory

Entities

item_health_breadandmeat
Keys
angle
The direction that the item will face
target
(If you see doubled target keys, this was done for future coding reasons)
target
fires target when picked up
targetname
(If you see doubled target keys, this was done for future coding reasons)
targetname
if targeted, will spawn (and respawn) when triggered
Spawnflags
RESPAWN

SPIN

SUSPENDED
Set to keep it from falling to the ground.
Seems to always be +15 HP in ET.
This from RTCW:
multi-stage health item.
amount on first use is based on skill:
then gives 10 on "finishing up"
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model path: models/powerups/health/health_b1.md3

©2017 Chruker