Enemy Territory

Entities

func_constructible
Keys
constages
List of target func_brushmodel entities (up to 3) that make up the construction stages (example: "stage1;stage2;")
desstages
List of target func_brushmodel entities (up to 3) that make up the destruction stages (example: "desstage1;desstage2;")
scriptname
Name used for scripting purposes
target
(If you see doubled target keys, this was done for future coding reasons)
target

targetname
(If you see doubled targetname keys, this was done for future coding reasons)
targetname

track
Functions as a group name. All entities with the same 'track' as the func_constructible will be constructed|appear at the same time.
Spawnflags
ALLIED_CONSTRUCTIBLE
Allies can build this, if not invulnerable Axis can damage it
AXIS_CONSTRUCTIBLE
Axis can build this, if not invulnerable Allies can damage it
INVULNERABLE
Indestructible
START_BUILT
Starts built
A constructible object that functions as target for engineers.
This entity will call standard triggers in its script routine:
buildstart X
decayed X
built X
destroyed X
death
where "X" is stage1, stage2 or final

©2017 Chruker