func_constructible
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Keys
constages
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List of target func_brushmodel entities (up to 3) that make up the construction stages (example: "stage1;stage2;")
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desstages
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List of target func_brushmodel entities (up to 3) that make up the destruction stages (example: "desstage1;desstage2;")
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scriptname
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Name used for scripting purposes
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target
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(If you see doubled target keys, this was done for future coding reasons)
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target
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targetname
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(If you see doubled targetname keys, this was done for future coding reasons)
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targetname
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track
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Functions as a group name. All entities with the same 'track' as the func_constructible will be constructed|appear at the same time.
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Spawnflags
ALLIED_CONSTRUCTIBLE
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Allies can build this, if not invulnerable Axis can damage it
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AXIS_CONSTRUCTIBLE
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Axis can build this, if not invulnerable Allies can damage it
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INVULNERABLE
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Indestructible
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START_BUILT
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Starts built
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A constructible object that functions as target for engineers.
This entity will call standard triggers in its script routine:
buildstart X
decayed X
built X
destroyed X
death
where "X" is stage1, stage2 or final
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