Enemy Territory

Entities

_decal
Keys
target
the name of the entity targeted for projection
target
(If you see doubled target keys, this was done for future coding reasons)
targetname
targetname of _decal
targetname
(If you see doubled targetname keys, this was done for future coding reasons)
Spawnflags
Compiler-only entity that specifies a decal to be projected. Should contain 1 or more patch meshes (curves) and target an info_null entity. The distance between the center of the _decal entity and the target is the axis and distance of projection.

©2017 Chruker